Advanced Rule Example: Skill Channels
An example of the Advanced Rules is the concept of Skill Channels.
As I've said before, most tasks are resolved by using the combined value of a Stat and a Skill. Depending upon the particular task being performed, the actual Stat used might change.
Skill Channels are a way for characters to "focus" their training in a particular Skill so that it's more effective using one or other of the three Stats. Skills that can be Channeled will have 2 or 3 Skill Channels, and there are some that will have none. Skill Channeling allows you to improve certain Skill Channels to the detriment of others -- it's all about balancing out a Skill. In most cases, characters learning a skill are going to learn each aspect of it equally (theory, application, special rules). Skill Channels allow you to skew this so that you focus on learning one aspect of it more than another.
Each Skill Channel is represented by the name of a Stat. Going back to the MARTIAL ARTS Skill, it has 3 Skill Channels: Body, Mind, Spirit. Each of these can be incremented or decremented by +/- 1 point at a time, but they must balance out to 0. Therefore, if you had +3 in the BODY Skill Channel, you'd have to balance it out by splitting -3 points into the other two remaining Skill Channels. You could place -3 into either of these Skill Channels, or place -1 in one and -2 in another.
This affects gameplay by modifying the combined total of the Stat+Skill value. When using the particular Stat to perform a task with with the Skill, the Skill Channel modifier is added to the total. Let's say for instance that we had the following Stats and Skill ratings:
BODY 8 MIND 6 SPIRIT 4The combined total for Task checks would then be:
Skill: MARTIAL ARTS 5
BODY 8+5 = 13If we modify the Skill Channels for Martial Arts with a +3 to the BODY Channel, and -2 to MIND Channel, and -1 to SPIRIT Channel, we'd end up with the following:
MIND 6+5 = 11
SPIRIT 4+5 = 9
BODY 8 MIND 6 SPIRIT 4This would then make the modified Task Checks become:
Skill: MARTIAL ARTS 5 (B+3 M-2 S-1)
BODY 8+5+3 = 14As you can see, this can change the potency of particular Stat and Skill combinations.
MIND 6+5-2 = 9
SPIRIT 4+5-1 = 8
The actual rules for determining when and how much you can modify Skill Channels are still being worked out, but I hope you can see how the Advanced Rules can add to the Basic system.

